Tech
‘League Of Legends’ Reveals New Champion Aurora And Her Abilities
Riot Games has revealed Aurora, the new League of Legends champion who can see the spirit world and harness its power with her abilities.
Aurora is a vastaya who has obvious rabbit like features and lives in the Freljord. She’s autistic, but the world of Runeterra doesn’t have a word to describe that, so instead she is just seen as unique. Since birth she has been able to see the spirit realm, and over the years learned to hop in and out of it when she feels uncomfortable. Now as she enters the Rift she is able to use the spirit realm as part of her abilities.
Interestingly, Aurora has been in development in some form for around six years. During that time her look and kit has changed significantly, with some ideas even being taken over to other League of Legends champions that have released in that time. Now she is finally launching and from the first look, seems to be a very fun champion.
Aurora will launch as part of patch 14.14, which is expected to arrive on July 17, 2024. Her abilities, which can be seen in full below, have a good mix of dealing damage and giving her some forms of escape and movement, which should make her a solid solo-laner.
Aurora’s Abilities
Passive – Spirit Abjuration
If Aurora damages an enemy three times with her spells and attacks, she will perform an exorcism, dealing a percentage of the enemy’s max health as magic damage and freeing a spirit that will empower her healing her every second, and enter Spirit Mode, granting additional movement speed for a short duration. For every additional spirit following Aurora her bonus movement speed will increase.
Q – Twofold Hex
Aurora fires a blast of cursed energy in a direction, dealing magic damage to enemies hit and marking them with spirit energy.
Recast: Aurora ends the curse, drawing back in the spirit energy to herself, dealing magic damage to enemies passed through based on their missing health.
W – Across the Veil
Aurora hops in a direction. Upon landing, Aurora enters the spirit realm, becoming invisible and entering Spirit Mode for a short duration. Takedowns on enemy champions within 3 seconds of damaging them will reset the cooldown of Across the Veil.
E – The Weirding
Aurora unlocks a window to the spirit realm, which sends out a blast of spirit magic, dealing magic damage in an area and applies a decaying slow over a short duration. The force of the blast knocks Aurora back slightly.
R – Between Worlds
Aurora unlocks a rift to the spirit realm, sending out a pulse of spirit energy that deals magic damage and slows enemies hit. The area merges with the spirit realm for a short duration, giving Aurora an empowered Spirit Mode doubling her bonuses while she’s in it, and allowing her to travel from one end of the area to the other by crossing the threshold. Any enemies attempting to cross the threshold are slowed after being pushed back toward the center of the area. Aurora can recast this ability to end the effect early.